Module java.desktop

Class SynthInternalFrameUI

All Implemented Interfaces:
PropertyChangeListener, EventListener, SynthConstants, SynthUI

public class SynthInternalFrameUI extends BasicInternalFrameUI implements SynthUI, PropertyChangeListener
Provides the Synth L&F UI delegate for JInternalFrame.
Since:
1.7
  • Constructor Details

    • SynthInternalFrameUI

      protected SynthInternalFrameUI(JInternalFrame b)
      Constructs a SynthInternalFrameUI.
      Parameters:
      b - an internal frame
  • Method Details

    • createUI

      public static ComponentUI createUI(JComponent b)
      Creates a new UI object for the given component.
      Parameters:
      b - component to create UI object for
      Returns:
      the UI object
    • installDefaults

      public void installDefaults()
      Installs the defaults.
      Overrides:
      installDefaults in class BasicInternalFrameUI
    • getContext

      public SynthContext getContext(JComponent c)
      Returns the Context for the specified component.
      Specified by:
      getContext in interface SynthUI
      Parameters:
      c - Component requesting SynthContext.
      Returns:
      SynthContext describing component.
    • update

      public void update(Graphics g, JComponent c)
      Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls the paint(SynthContext,Graphics) method.

      In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the paint method.

      Overrides:
      update in class ComponentUI
      Parameters:
      g - the Graphics object used for painting
      c - the component being painted
      See Also:
    • paint

      public void paint(Graphics g, JComponent c)
      Paints the specified component according to the Look and Feel.

      This method is not used by Synth Look and Feel. Painting is handled by the paint(SynthContext,Graphics) method.

      Overrides:
      paint in class ComponentUI
      Parameters:
      g - the Graphics object used for painting
      c - the component being painted
      See Also:
    • paint

      protected void paint(SynthContext context, Graphics g)
      Paints the specified component. This implementation does nothing.
      Parameters:
      context - context for the component being painted
      g - the Graphics object used for painting
      See Also:
    • paintBorder

      public void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
      Paints the border.
      Specified by:
      paintBorder in interface SynthUI
      Parameters:
      context - a component context
      g - Graphics to paint on
      x - the X coordinate
      y - the Y coordinate
      w - width of the border
      h - height of the border
    • propertyChange

      public void propertyChange(PropertyChangeEvent evt)
      This method gets called when a bound property is changed.
      Specified by:
      propertyChange in interface PropertyChangeListener
      Parameters:
      evt - A PropertyChangeEvent object describing the event source and the property that has changed.